20 os <<
"chipset_id="<< obj.chipset_id;
21 os <<
", width="<< obj.width;
22 os <<
", height="<< obj.height;
23 os <<
", scroll_type="<< obj.scroll_type;
24 os <<
", parallax_flag="<< obj.parallax_flag;
25 os <<
", parallax_name="<< obj.parallax_name;
26 os <<
", parallax_loop_x="<< obj.parallax_loop_x;
27 os <<
", parallax_loop_y="<< obj.parallax_loop_y;
28 os <<
", parallax_auto_loop_x="<< obj.parallax_auto_loop_x;
29 os <<
", parallax_sx="<< obj.parallax_sx;
30 os <<
", parallax_auto_loop_y="<< obj.parallax_auto_loop_y;
31 os <<
", parallax_sy="<< obj.parallax_sy;
32 os <<
", generator_flag="<< obj.generator_flag;
33 os <<
", generator_mode="<< obj.generator_mode;
34 os <<
", top_level="<< obj.top_level;
35 os <<
", generator_tiles="<< obj.generator_tiles;
36 os <<
", generator_width="<< obj.generator_width;
37 os <<
", generator_height="<< obj.generator_height;
38 os <<
", generator_surround="<< obj.generator_surround;
39 os <<
", generator_upper_wall="<< obj.generator_upper_wall;
40 os <<
", generator_floor_b="<< obj.generator_floor_b;
41 os <<
", generator_floor_c="<< obj.generator_floor_c;
42 os <<
", generator_extra_b="<< obj.generator_extra_b;
43 os <<
", generator_extra_c="<< obj.generator_extra_c;
44 os <<
", generator_x=";
45 for (
size_t i = 0;
i < obj.generator_x.size(); ++
i) {
46 os << (
i == 0 ?
"[" :
", ") << obj.generator_x[
i];
49 os <<
", generator_y=";
50 for (
size_t i = 0;
i < obj.generator_y.size(); ++
i) {
51 os << (
i == 0 ?
"[" :
", ") << obj.generator_y[
i];
54 os <<
", generator_tile_ids=";
55 for (
size_t i = 0;
i < obj.generator_tile_ids.size(); ++
i) {
56 os << (
i == 0 ?
"[" :
", ") << obj.generator_tile_ids[
i];
59 os <<
", lower_layer=";
60 for (
size_t i = 0;
i < obj.lower_layer.size(); ++
i) {
61 os << (
i == 0 ?
"[" :
", ") << obj.lower_layer[
i];
64 os <<
", upper_layer=";
65 for (
size_t i = 0;
i < obj.upper_layer.size(); ++
i) {
66 os << (
i == 0 ?
"[" :
", ") << obj.upper_layer[
i];
70 for (
size_t i = 0;
i < obj.events.size(); ++
i) {
71 os << (
i == 0 ?
"[" :
", ") << obj.events[
i];
74 os <<
", save_count_2k3e="<< obj.save_count_2k3e;
75 os <<
", save_count="<< obj.save_count;