liblcf
Loading...
Searching...
No Matches
rpg_mapinfo.cpp
Go to the documentation of this file.
1
/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2
* --------------------------------------
3
*
4
* This file is part of liblcf. Copyright (c) liblcf authors.
5
* https://github.com/EasyRPG/liblcf - https://easyrpg.org
6
*
7
* liblcf is Free/Libre Open Source Software, released under the MIT License.
8
* For the full copyright and license information, please view the COPYING
9
* file that was distributed with this source code.
10
*/
11
12
// Headers
13
#include "lcf/rpg/mapinfo.h"
14
15
namespace
lcf
{
16
namespace
rpg {
17
18
std::ostream&
operator<<
(std::ostream&
os
,
const
MapInfo
& obj) {
19
os
<<
"MapInfo{"
;
20
os
<<
"name="
<< obj.
name
;
21
os
<<
", parent_map="
<< obj.parent_map;
22
os
<<
", indentation="
<< obj.indentation;
23
os
<<
", type="
<< obj.type;
24
os
<<
", scrollbar_x="
<< obj.scrollbar_x;
25
os
<<
", scrollbar_y="
<< obj.scrollbar_y;
26
os
<<
", expanded_node="
<< obj.expanded_node;
27
os
<<
", music_type="
<< obj.music_type;
28
os
<<
", music="
<< obj.music;
29
os
<<
", background_type="
<< obj.background_type;
30
os
<<
", background_name="
<< obj.background_name;
31
os
<<
", teleport="
<< obj.teleport;
32
os
<<
", escape="
<< obj.escape;
33
os
<<
", save="
<< obj.save;
34
os
<<
", encounters="
;
35
for
(
size_t
i
= 0;
i
< obj.encounters.size(); ++
i
) {
36
os
<< (
i
== 0 ?
"["
:
", "
) << obj.encounters[
i
];
37
}
38
os
<<
"]"
;
39
os
<<
", encounter_steps="
<< obj.encounter_steps;
40
os
<<
", area_rect="
<< obj.area_rect;
41
os
<<
"}"
;
42
return
os
;
43
}
44
45
}
// namespace rpg
46
}
// namespace lcf
lcf::Flags
Definition
reader_struct.h:694
lcf::Flags::name
static const char *const name
Definition
reader_struct.h:696
lcf::rpg::operator<<
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition
rpg_actor.cpp:18
lcf
Definition
dbarray.cpp:13
src
generated
rpg_mapinfo.cpp
Generated on Mon Apr 7 2025 00:00:00 for liblcf by
1.10.0