liblcf
Loading...
Searching...
No Matches
rpg_animationtiming.cpp
Go to the documentation of this file.
1
/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2
* --------------------------------------
3
*
4
* This file is part of liblcf. Copyright (c) liblcf authors.
5
* https://github.com/EasyRPG/liblcf - https://easyrpg.org
6
*
7
* liblcf is Free/Libre Open Source Software, released under the MIT License.
8
* For the full copyright and license information, please view the COPYING
9
* file that was distributed with this source code.
10
*/
11
12
// Headers
13
#include "lcf/rpg/animationtiming.h"
14
15
namespace
lcf
{
16
namespace
rpg {
17
18
std::ostream&
operator<<
(std::ostream&
os
,
const
AnimationTiming
& obj) {
19
os
<<
"AnimationTiming{"
;
20
os
<<
"frame="
<< obj.frame;
21
os
<<
", se="
<< obj.se;
22
os
<<
", flash_scope="
<< obj.flash_scope;
23
os
<<
", flash_red="
<< obj.flash_red;
24
os
<<
", flash_green="
<< obj.flash_green;
25
os
<<
", flash_blue="
<< obj.flash_blue;
26
os
<<
", flash_power="
<< obj.flash_power;
27
os
<<
", screen_shake="
<< obj.screen_shake;
28
os
<<
"}"
;
29
return
os
;
30
}
31
32
}
// namespace rpg
33
}
// namespace lcf
lcf::Flags
Definition
reader_struct.h:694
lcf::rpg::operator<<
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition
rpg_actor.cpp:18
lcf
Definition
dbarray.cpp:13
src
generated
rpg_animationtiming.cpp
Generated on Mon Apr 7 2025 00:00:00 for liblcf by
1.10.0